10th Dimension: Back to Front

Sunday, November 13, 2005

Back to Front

I feel abit like Scott, when he slipped out saying "I may be gone some time". Except I came back, not sure why yet. I have'nt done a productive piece of 3D for nearly 12 mths, but I have'nt been sitting on my hands.

I've spent the last 4 mths looking at Maya and gave up with Maya PLE because I could'nt see any detail in the work I was attempting while learning to use it, because of the water mark.

I bought a copy of 3D Studio Max, a while back and was looking at a switch to Maya, because I had reached a point where I wanted to do facial animation like Krishnamurti Costa, and did'nt see anyone using Max with similar results.

However I have retraced my steps and I am now attempting to do what I want with what I've got.

So I have started work on a project that I attempted last year, and could not continue until now, and I am putting it in my blog so that I am reactivating both at the same time.

This is a Female model that I want to rig and animate, I have blocked it out and have now started adding detail, so I can skin and rig it.(first attempt at inserting a pic into my blog post).


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